No, really. A fairly typical argument about "earning" epics, being turned into "hardcores" being butthurt about "easy to get" T6 equiv, and now casuals being able to collect BT/Hyjal gear in pugs cheapening / not cheapening content.
I figure I'll weigh in on all this.
I get satisfaction from this game by knowing that the team I run is good. The only way to judge this, is to compare how many other people have completed what we have (though try to see the difference between what I just said, and the idea that I need to 'feel superior' than others). When we broke into the top 2000 US guilds / the top 5% of raiding guilds, I had some genuine pride. It was based on knowing that we had overcome difficult challenges - not the gear that resulted, or having seen a particular boss.
I don't mind that T4 raiders are pugging BT and succeeding since 3.0. It doesn't diminish my accomplishment (Clearing everything through 23% Kalecgos pre 3.0). If I used gear as a marker for what I've done, it may have. But I don't.
Now, I think that one of the things that made 3.0 easier for me personally to swallow - was remove the ability to get titles / bear mounts. Having Hand of Ad'al is a distinguishing mark that I did a certain piece of content at a certain difficulty level, at the intended level.
What sweetens this setup, is that I haven't seen a single QQ from someone who has done ZA / T5 / ect since 3.0, and is angry they can't get the titles. They get loot, and to see content - I get a displayable feature that doesn't have any effect on the game, except to show off. Unfortunately, there were only titles for some content: T4 (Champion of the Naruu) and T5 (Hand of Adal) - and a special mount for 4-Chest ZA.
The BC formula, to lift attunements and gradually nerf content into pugabilitty, seems like its here to stay. All I can hope, is that there are more cosmetic bonuses for those that put in the time and effort to ride the wave of top end, challenging content. As far as I'm concerned, everyone wins.
...thats what I say